
Easily extendable by writing your own custom nodes.Easy to use API, to generate maps from scripts.Includes a sample project consisting of 16 examples.Use the asynchronous and multi-threading modes to generate levels at runtime without interruptions to gameplay.Generate 3D game objects from prefabs or 2D tilemaps (including isometric and hexagonal tilemaps).Generate levels in the editor or at runtime.

With over a 100 different nodes at your disposal, you can completely customize your level generators.Preview images show the result of each node, allowing you to easily see what’s happening and to make quick adjustments, so you end up with the exact level generator you need.The visual node-based editor makes it easy to create your own level generators by dragging, dropping and connecting nodes.

Using a visual node-based editor, you can create the level generators that perfectly suit the needs of your own unique game. Map Graph offers you the tools to create your own unique level generators.
